A while back, I spent time with some friends, playing board games outside by candlelight. It was the afternoon and getting dark. Someone brought out a candle with three wicks, and someone else in the group absolutely lost their mind at the sight of it. “What is that!? That’s the biggest candle ever! How is …
Monthly Archives: February 2023
Notes on Ballistic Trajectories
We will be talking about primitive mathematical models for the path of objects on ballistic trajectories: There will be ramblings, sample code, and a simple Unity WebGL demo. Definition of ballistic What exactly is something that’s moving ballistically? ballistic bəˈlɪstɪk ) ADJECTIVE Denoting or relating to the flight of projectiles after power has been cut off, moving under their own momentum and …
TechnoOrganic Crustacean Timelapse
Still going through my old 2020 stuff and found some old modeling and rigging footage that I’ve time-lapsed. The WebGL build of the demo was originally this blog’s first post to test if Unity WebGLs apps play nice with WordPress. That post got removed, but since the files are still on the server, I’ve cut …
Old 2020 Developer Diary Ramblings
A while back in early 2020, I had some free time, and I was making some stuff in Unity. I had an idea to record a weekly video development diary – and it was pretty painful: the videos take as long to record and edit as development does – when I’d rather just be developing.The …